EXPERIENCE
Undead Labs, Seattle — Senior VFX Artist
JANUARY 2021 - PRESENT
Create Realistic VFX with Houdini, Embergen, Substance, Unreal 5, and Niagara.
Create and implement VFX Systems that Scale with Dynamic Gameplay Data.
Collaborate with Outsource VFX and Remote Teams.
ArenaNet, Factoria — VFX Artist
OCTOBER 2016 - DECEMBER 2020
Create VFX For Guild Wars 2 Path of Fire and End of Dragons.
Create VFX For Guild Wars 2 Living World Episodes, Holiday Events, and PvP.
Create VFX For Guild Wars 2 Marketplace and Cinematics.
Ulysses VR: Valkure, Seattle — Developer
JANUARY 2016 - APRIL 2024
Collaborate with Physicists at the University of Washington to create an app that ingests .csv data and outputs 3D Plots in Unreal and Unity.
Create Implement and Design VR User Interface in Unreal and Unity.
Create Marketing Media, Documentation, and Oculus App Store Materials.
EDUCATION
Bachelor of Fine Arts - The Art Institute of Seattle
NOVEMBER 2012 - JUNE 2016